We also expect the game's opening Pearl Harbor sequence to be the emotionally riveting equal to the Omaha Beach sequence that got Medal of Honor Frontline/Allied Assault off to such a powerful start. The fact that Japanese soldiers were willing to die before being captured means that players will have to account for the enemy's aggressive A.I. The developer insist that combating the Japanese Imperial forces will present a different challenge than the one found in previous MOH games where the enemies were mostly European. Joe Griffin's cohorts in Rising Sun include the battle-hardened gunnery sergeant Jack Lawton, the British operative Phillip Bromley and a Hawaiian born Japanese-American ally you meet early on. There will be a mix of rail shooting, stealth, frantic run & gun and even a little undercover work thrown into the single player game. The game maintains the "play-watch-play" game mechanic MOH fans are familiar with where gameplay and in-game cinemas flow seamlessly into one another. We'll have more on that in a bit, but there's quite a bit of variety to be found for observant players who are also quick on the trigger. You will have the opportunity to play the game head-on as well as the option to affect changes in the enemy AI, changes in the environment and changes in the mission path by making moral and sometimes subtle choices throughout the game. Electronic Arts Los Angeles is putting special emphasis on choice and consequences in this next iteration of MOH. The single player game will include 10 missions that can even be played cooperatively with a buddy on a split-screen. But this -the cliffhanger bit, not those real WWII battles- is all wild speculation on our part. After all, we know that Joe Griffin's activities will take him from Pearl Harbor on December 7, 1941, to Guadalcanal, to the jungles of Burma and to the Philippines twice, with stops at the Bridge on the River Kwai (we can hear the whistling already) and a daring raid on the Bataan Peninsula to rescue POWs that were fortunate enough to survive the horrible Death March.Īn attempt to rescue his brother from a POW camp sounds like a great cliffhanger and a great way to end one game and set the stage for another. Joe on the other hand has plenty of story in him to keep gamers entertained and we have a strong feeling Donny's fate will be directly tied to Joe's success. At some point in Rising Sun, Donny and Joe become separated and we'll have to wait until 2004's Medal of Honor to find out how Donny's story turns out. MOH Rising Sun introduces us to the story of Joe Griffin, an American soldier whose early adventures will have him fighting side by side with his brother Donny. They must have been trained by pigeons on the highway.Chapter by Chapter EA has made no secret about the company's desires to dabble in episodic content (see Majestic). You spend much of your time in Japanese villages, and enemies will jump out of cover to shoot you, or run right at you firing their guns. It is closer to an arcade game where zombies run at you than it is a MOH game. Maybe the makers of the game are taking a swipe at Japanese people for being suicidal, but to be honest it just looks like bad game construction. The Enemy Has No Regard For Personal Safety It is almost as if the game is trying to slow down the pace and make it more tactical. You can use the sight on your gun, but it takes a second or two to get into it and you can only get out of it a second or two after you have stopped shooting. If you go prone, then your accuracy increases. Shoot standing up and your accuracy is terrible, and the same is true if you blast of 100 rounds. The previous game was a run-and-shoot game, but this one punishes you for running and shooting. What is the point in giving you a team to work exclusively with, only to have them ignore you? The orders you can give them consist of “advance” and “pull back,” but all of your team have attention deficit disorder and will take your commands with a grain of salt. What sort of a misguided developer thought that would be a good idea?!? It gets most people angry just talking about it. It may seem okay at first, but after a while, you will be taking aim at the annoying bugger’s head. Plus, it takes five seconds or so of scripted scene to heal you. You have to call a medic to heal you because there are no medpacks. Medal of Honor: Pacific Assault is one in its line of sequels. It was originally conceived because the director Steven Spielberg asked for it specifically. It was fun to play and it still holds up (albeit not that well) today. The original Medal of Honor game was a triumph and years ahead of its time. A classic first-person shooter and the 7th MOH instalment.
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